var l = Object.defineProperty, f = Object.defineProperties; var p = Object.getOwnPropertyDescriptors; var a = Object.getOwnPropertySymbols; var s = Object.prototype.hasOwnProperty, R = Object.prototype.propertyIsEnumerable; var i = (e, t, r) => t in e ? l(e, t, { enumerable: !0, configurable: !0, writable: !0, value: r }) : e[t] = r, o = (e, t) => { for (var r in t || (t = {})) s.call(t, r) && i(e, r, t[r]); if (a) for (var r of a(t)) R.call(t, r) && i(e, r, t[r]); return e; }, m = (e, t) => f(e, p(t)); import c, { forwardRef as y } from "react"; import d from "../lib/SSRBase.mjs"; import n from "../defs/VirtualReality.mjs"; const u = y((e, t) => /* @__PURE__ */ c.createElement(d, m(o({ ref: t }, e), { weights: n }))); u.displayName = "VirtualReality"; export { u as VirtualReality };